By Monte Cook
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Whilst the noxious artefact referred to as the Wormstone is found, just one being within the insidious skaven Under-Empire is vicious and ruthless adequate to dare harness its lousy energy: gray Seer Thanquol. but if the artefact is stolen via smugglers, Thanquol needs to get better it. not just that yet a mysterious wizard and his band of henchmen also are attempting to cease him.
The circus arrives abruptly. No bulletins precede it. it's easily there, whilst the day past it was once no longer. in the black-and-white striped canvas tents is an completely designated adventure packed with breathtaking amazements. it truly is known as Le Cirque des Rêves, and it's only open at evening.
But backstage, a fierce pageant is underway: a duel among younger magicians, Celia and Marco, who've been proficient because adolescence expressly for this objective through their mercurial teachers. Unbeknownst to them either, this can be a video game during which just one should be left status. Despite the excessive stakes, Celia and Marco quickly tumble headfirst into love, environment off a domino influence of harmful outcomes, and leaving the lives of every person, from the performers to the consumers, striking within the balance.
Dennis L. McKiernan's world-that-never-was has taken its position beside J R R Tolkien's Middle-Earth and Ursula okay Le Guin's Earthsea as a different realm of experience and magic with the best-selling Iron Tower Trilogy. Now the 1st ebook of The Silver name Duology keeps the story with a choice to battle!
Yüzüklerin Efendisi son yüzyılın en çok okunan yüz kitabı arasında en başta geliyor. Türkçe basımının ilk iki kitabı Yüzük Kardeşliği ve İki Kule, bu ilginin evrenselliğini kanıtladı.
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Additional resources for A Guide to the Astral Plane (AD&D Fantasy Roleplaying, Planescape)
The same sound, the same rhythm as the other. Thu-thud. And from another place, nearer. Thu-thud. Another. Thu-thud. The same sound, the same beat, as her own. Not another. They were the same; they were one. Thu-thud. Forever went by to that pulse, all the time that had ever been. She touched the other that was herself. She could feel. Thu-thud. She moved, she and the other that was herself, writhing against one another, limbs entangling, rolling away but always coming back to each other. Thu-thud.
That and no more. By rote she washed and scrubbed her teeth with salt and soda, then took a fresh shift and stockings from the small wooden chest at the foot of the cot. Her ring she left in the chest, tucked under everything else in a small velvet pouch. Another order. All of her things were here, except for her lapdesk. Luckily, that had been lost when she was taken. Her dresses hung on a cloakstand, the last of the room’s furnishings. Choosing one without really looking, she put it on mechanically and used comb and brush on her hair.
Toveine gritted her teeth in frustration. At least she would not have to follow him to the training grounds, past the so-called Traitor’s Tree, where heads hung like diseased fruit from the bare branches, and watch men studying how to destroy with the Power, but she had hoped for another day to herself, free to wander about and see what she could learn. She had heard men speak of Taim’s “palace” before, and today she had hoped to find it and perhaps catch a glimpse of the man whose name was as black as Logain’s.
A Guide to the Astral Plane (AD&D Fantasy Roleplaying, Planescape) by Monte Cook